VSPT 0.2.2
Fire: torches, campfires and free fire burn with many small flames in flame colours, with a slow bed under the fast tongues, sparks, and a bright core in a torch. Fire that is only particles now gives off light.
Light and look: a new Reduce harshness setting (on by default) softens the contrast between sunlit and shaded surfaces and blows out less around torches. Highlight protection no longer reacts to what you are holding, so a held torch doesn’t darken the scene. A Denoiser highlight ceiling setting keeps the picture crisp with a flame in view in the dark. A Held item particles setting.
Fixes: a held torch or lantern no longer clips into support beams and loses its light. Block outlines no longer drift as the camera moves. Combat Overhaul’s hits land where you aim. Holding a creature item no longer crashes the game, and lava no longer crashes it at load. Entities no longer go invisible after another mod’s graphics error. Clouds no longer jump. If the renderer stops, the loading screen no longer hangs.
